The game development landscape has changed a lot in the last 10 years. The medium-size development studios are few and far between. Instead, you have a lot of behemoth AAA developers who make headlines with big games and big crunch times, and the indies — often solo developers working on contract for larger companies with the hope that their game can break away from the rest and become a big enough hit that they don’t go broke.
It’s a challenging and extraordinarily complex world, and to better understand it, Ashley Esqueda spoke with Madison Karrh. Madison is an indie developer, and her game Read Entire Article