Unity has eliminated its controversial runtime fee

Photo illustration of the Unity logo with cash falling in the background. Illustration by Cath Virginia / The Verge

One year to the day since Unity announced its runtime fee pricing model, the software developer is canceling that program effective immediately. “After extensive consultation with our games community and customers, we’ve decided to cancel the Runtime Fee,” said Unity CEO Matt Bromberg in the blog post announcing the news. Instead of the runtime fee, Unity will return to a per-seat subscription model.

Last year, Unity caused a stir within the game development com...

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