The PlayStation VR2 is a simultaneously exciting and disappointing development in the virtual reality space. Well-specced, easy to set up, and reasonably light and comfortable, Sony’s latest still can’t shake the fundamental issues that have prevented VR from going mainstream: a lack of compelling content and despite a brand new 4K OLED display, distracting image fidelity. It’s the best VR has ever been, and I still can’t bring myself to recommend it to anybody who wasn’t already on board.
The PSVR was one of the first really consumer-accessible VR headsets, and was simple to set up for its time, but also relied on outdated controls in the instantly obsolete Move controllers and a TV-mounted camera. Still, it demonstrated that VR had a future in gaming, and that Sony was approaching it with an eye to accessibility and ease of use.
Last year the PSVR2 was announced, and Read Entire Article